Questions For Kingpin Developer
Method has arranged for Ryan Feltrin, one of the developers of Kingpin, to answer any questions ppl want to pose to him.
Becasue of problems with the timing trying to organise an actual Q and A this will take the form of written questions that will be sent to him and he will respond.
Ryan was a developer on Kingpin and mainly developed the AI and Bagman mode!
This from an old interview with him-
remain adamant that it was my idea. I was always a huge CTF fan from Quake1 and
even moreso Quake2. So adding a similar element to Kingpin was very important to
me. However, I wanted to make sure it had that Kingpin feel, so it couldnt just
be a straight copy. Since a fundamental aspect of the game was money, I figured
this should be the basis of the multiplayer also. The design just flowed from
there, pretty much.
New Death Match Map - The Black Realm
After I converted the Claustrophobic Edge map by sst13 I showed him some screenshots. He was impressed and sent me another of his Quake maps to convert to Kingpin.
This one is called The Black Realm and is a small gothic style death match map. It is a one room map that contains several columns, seval wall torches, uses minimal textures and has 10 player spawns.
The map has the rocket launcher, tommy gun, shotgun, HMG and pistol mods. It has one set of armour and 7 small healths.
You can download The Black Realm from here.
New XMas Mod Map XMas Immortal Combat
Sorry for delay in releasing this map as my intenret was down for three days sigh.
XMas Immortal Combat is a Bagman map for the XMas mod and is a remake of the standard Team Imortal Combat Bagman map.
It has all the usuall XMas mod additions like Christmas music, decorations, Christmas trees, snow etc.
Other than that the only real change from the standard verson is that I changed some of the armour around after a suggestion form Xanarki.
You can download XMas Immortal Combat from here.
More Screens From Street Revenge
Here are some screenshots from the first three levels of the upcoming single player mission Strret Revenge being made by Mr.GoodFinger (aka Deluxive).
Check out more screens and leave a comment, if you want to, at his Street Revenge webpage here.
Sunday Game Of XMas Mod.
The Game this Sunday will be the Xmas Mod. It will be an hour or so of XMas Death Match then the remainder of the night will be XMas Bagman.
Server Details:-
Server : Newskool XMAS
IP : 37.247.117.19:31516
Date : 16th December
Time : 9.00 pm UK time/4pm EST Time
Check the World clock to see what time it is where you are when it is 9.00pm UK time here.
Grab the new v1.61 Xmas client files from here.
Grab the Xmas Mod Map-packs from here.
Kingpin On Sale At GoG.com
Kingpin is on sale at GoG.com for 66% off.
Unfortunately the Steam & GoG.com button for Kingpin wont show up if it is banned in your country, such as Germany.
It's part of their Winter sale and will be on sale until 3rd January.
New Bagman Map - Team Immortal Combat
My new map, Team Immortal Combat, is a small sized Bagman map. It is a remake of the death match map Immortal Combat (fragndie6_2018.bsp)
The team's bases are fairly spacious and contain two small weapon rooms. The middle section of the map is a small open area with walk ways that lead up to a platform with the money drop and side platforms with armour and ammo.
There are also two side passages that lead to the middle section or to the other Team's base.
The map uses a mixture of standard textures and custom textures.
There are ample weapons and items throughout the map.
You can downalod Team Immotal Combat (team_fragndie.bsp) from here.
Brian Fargo Wants To Buy Interplay
After Elfor mentioned it, I found this article from September in which Brian Fargo, boss of inXiLe Entertainment, said that if The Bards Tale 4 is a big hit, that he'll celebrate by trying to buy back Interplay, the studio he co-founded back in the early '80s.
Its a long shot as he said TBT4 would need to seel 2 million copies in 18 months and a lot may have happened since Sept but it's still positive news for fans of all the old Interplay IPs including Kingpin of course.
You can read the article here.