Another Killapin Mod Update
Hypov8 and - Killa have done another update to the Killapin Mod.For those unfamiliar with Killapin it is a Capture and Hold mod with a twist (each team has a boss).
Each map has between one and three control points and the teams must capture those control points to gain points and be first to reach the points limit to win the round.
You also gain points by killing other team's players and bosses.
The team boss spawns with 200 hit points, a crowbar and a grappling hook (harpoon). The rest of the team spawn near the boss. If a team member stands near the boss, he will receive health and ammo unless already full. The mod has added a radar and a star in the radar shows where the boss is to make him easier to find if you need health/ammo.
The boss is somewhat vulnerable during normal play (if the boss dies the entire team also dies and then they all respawn). But each round has what's called 'Boss Time' where the team bosses are invulnerable to normal players and can only be killed by other bosses.
There are several new and updated features, and these are the main ones:-
--------------Normal play - Non-Boss timer---------------
Boss on boss kills, losing boss -10 points, winning boss no points
2 points for minion on Boss kills.
----------------Boss timer-----------------
Boss on boss kills, winning boss 25 points, losing boss no points.
Only bosses can kill other bosses
1 point for other kills.
--------------Control points---------------
1 point for every second that an X marked
position is held.
------------Boss special keys--------------
Y / X / Q = follow / wait / attack commands
2 (Pistol) = use harpoon
The updated version will be tested during Sundays Games.
To see a full list of the recent updates check here.
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