Fredz has found the French version of the Kingpin manual and has uploaded it.
You can download it from here.
Dont forget we also host the French Kingpin sounds. This replaces all the English audio with French.
You can download the French sounds from here.
Team Enigma is an older Bagman map made by Sandman.
It is a small to medium sized map that is an old style Bagman map. That means that there are switches, located in rooms near the safe, to open the safes, and the weapons and items are spread throughout the map instead of in weapon caches in the bases. It's an urban style map.
You can download Team Enigma from here.
There will be a little Crash mod practice game on Tuesday 9pm UK time.
The reason being is because the game this Thursday is going to be the Crash Squad Mod and many ppl have not played this mod before and others have but not for many years.
As such I suggest you join me in the Newskool Crash server on Tuesday from 9pm UK time for an hour or so , so that we can get a little practice in.
If you already have the current Crash client files then you need to open kingpin/crash and rename the pak9 there to pak1. Then you are good to go.
If you don’t have the crash client files you can download the latest ones from
here.
Just unzip to your Kingpin folder.
The client files contain comprehensive info which I have also uploaded as a webpage
here.
Crash mod is similar to counter strike. There are 2 scenarios - bombing scenario and VIP escort. So some maps are bombing and some maps are VIP escort.
Each map goes for several rounds with each round taking a few minutes.
So the team wins the map that has won the most rounds.
When you die you don’t respawn until the next round starts.
So we could play at least one bombing map and one VIP map.
The maps are large and will need to be learned (or re-learned).
Once you get the hang of it the mod is awesome IMO.
Anyway I will be in the Crash server on Tuesday 9pm for an hour or so and hopefully you can join me :)
Fredz has released the source files for his little Kingpin high resolution utility called kprespatch.
You can download the source files from here.
The Sunday Bagman game this week will be on Killa's Bagman server starting at 9pm UK time.
Game details:-
Server : Sundays Bagman Game
IP : kp.servegame.com:31519
Date : Sunday 5th March
Time : 9pm UK time
Maxclients : 24
Check the World clock to see what time it is where you are when it is 9pm UK time here.
Come along and join in the fun and check out some of the many recent Bagman maps that have been released.
It is so cool that we get to play so many new maps when you consider the age of Kingpin. I would say that there are not that many games from the same era that still have that much content being released.
Another marathon session :)
Lots of news about the Crash Squad mod.
Monkey Harris has been updating the mod.
I have uploaded the Crash Squad Documentation to Kingpin Info so you can view it online.
Monkey has put up a CRASH Squad mod servr and there is a game planned for next Thursday.
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Monkey Harris has been updating the mod and incorporating the latest Moneky Mod features into it and also fixing a few bugs.
He has now released new Crash client files.
You can download the new client files from here.
Just unzip the files to your Kingpin folder and they will be placed in the correct location (kingpin/crash).
Please note that if you already have the current Crash client files then you will still be able to connect to the Crash server.
However you should rename the pak9 file that is in your crash folder to pak1.
The reason being is that the new client files are downloadable from the server and are in a pak1 file. If you don't already have a pak1 file in your crash folder it will download it.
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Their is comrehensive documentation in the client files and I have now uploaded that information to Kingpin Info so you can read it online. It tells you everything you need to know about the mod.
You can check it out here.
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Monkey Harris has set up a new Crash mod server and there is a game planned for next Thursday night :)
Server details:-
Server : Newskool Crash Squad (auto-dl client)
IP : 37.247.117.19:31515
Once Monkey is confident that there are no errors with the update he will release the server files as well.
Monkey Harris has released a new patch for Kingpin.
This is a patch for Kingpin that fixes a number of bugs, and adds some other improvements too (see the readme). No files are modified by the patch, so it works with all Kingpin (v1.21) releases, including the Steam version. The WINMM.DLL file is the patch that gets loaded by Kingpin and PATCHCFG.EXE is a configuration app for the patch. Both files should be put in your Kingpin directory.
There are heaps of fixes and improvements, including custom screen resolutions, several download tweaks, console and hud fixes etc, and you can see a complete list here.
You can download Monkey's Kingpin patch from here.
If you already have the multi patch installed this one is compatible with that.
If you don't want absolutely all the custom models for Kingpin that are available in one large models pack here. then maybe you just one to get some of the more popular ones.
In that case you should download the male Mr Burns player model that was converted to Kingpin by TiCaL. I have just updated the Mr Burns zipfile to iinclude all his custom skins.
As Mr Burns himself is noted as saying:-
"Look at them! Jackaninnys - Goldbrickers - Layabouts - Slugabeds!
They're all pathetic morons wasting my precious money!
None of these piss-ants are worthy to become the Kingpin!
I have no choice but to win myself!"
You can download the Mr Burns player model from here.
Just unzip all files to your Kingpin folder.
Monkey Harris has released an updated version of the KPDED2 files for windows and Linux.
The update adds support for faster downloading and also a new "sv_download_precache" option.
If you're planning on running a Kingpin serer you need to be using this. Basically you use the kpded2.exe instead of the kingpin.exe in your server shortcut and add any of the new options you want to use on your server to the server.cfg.
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As well as fixing bugs and security holes, kpded2 adds a bunch of other improvements, including the following:
* A workaround for the Kingpin client's broken download support, to allow sounds and skies to be downloaded from the server. PAK files and other Game DLL specific files can also be downloaded from the server.
* Reduced bandwidth, memory and CPU usage. Very low CPU usage when idle mode is enabled by the Game DLL.
* Packet loss measurement and duplicate packet sending to reduce it.
* Message buffering to prevent overflows.
* Support for team info in server browsers.
* A new console window with command history on Windows ("-oldconsole" can be used in the command-line to enable the old style console window).
* A bunch of new config options and commands which you add to your server.cfg file.
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You can download the updated KPDED2 files from here:-
KPDED2 Windows
KPDED2 Linux
Make sure you read the included readme for comprehensive information.
We hosted several different zipfiles containing different extras for the thug and bitch models so I have simplified it by creating two new zipfiles. One contains all the extras for the thug model and the other contains all the extras for the bitch.
The bitch has a backpack, cap, fedora, stetson and joint.
The thug has a backpack, a new hat, a german helmet, and a joint.
The thug extras zipfile also contains the skin for a German soldier (head_axi, body_axi, legs_axi) as the backpack and German helmet were originally created for this skin.
You can download the extras zipfiles from here:-
Thug Extras
Bitch Extras
Just extract all files to your Kingpin folder.
There is also a Spliff that replaces the cigar for the thug. runt and bitch that you can download from here.
Just extract the pak4 to your Kingpin folder and it will be placed in the correct location.
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