Team Bodies is a medium sized, concrete themed, Bagman map converted to Kingpin by me.
It is a conversion of the BodiesCTF map made for the Quake Transfusion mod by
Predator.
It mainly uses the texture set
Hypov8 made for my
Team Death Room map.
It's been beta tested and has been called 'an instant classic' :)
You can download Team Bodies from
here.
Just extract/unzip the files to your Kingpin folder and they will be placed in the correct locations.
Storm is a medium to large, Christmas themed, death match map converted to Kingpin, for the Xmas mod, by
Mr Damage.
It is a conversion of the Action Quake 2 map that was made by
WizardExt. I contacted WizardExt and he was more than happy to have his maps converted to Kingpin.
It's an urban style map that uses all the original AQ2 textures. You can get up on the rooftops by climbing up the drain pipes. It has ample weapons and items and 16 player spawns.
You can download Storm - Snowed in from
here.
Just extract/unzip the files to your Kingpin folder and they will be placed in the correct locations.
Jerry has now released his latest death match map called Shortie's Domain.
It is a medium sized, urban style, map that uses standard Kingpin textures. It has had extensive testing before release.
The map includes a secret room but you will need to rocket jump to get to it.
You can download Shortie's Domain from
here.
Download and open the zipfile, then just unzip/extract the files to your Kingpin folder and they will be placed in the correct locations.
Fredz has converted the Ganster Cars Prefabs, made by Roarkes and Roarke, for use with KPRAD or TrenchBroom.
So you can now use them with any mapeditor.
Grab the KPRAD or TrenchBroom version from here.
If map files doesn't load correctly for some reasson with KPRAD you need msg plugin from here.
Roarkes and Roarke have released a new prefb pack of vintage cars for the Quark Map Editor.
Six vintage cars that can be added to your maps.
You can download them from here.
Check readme for instructions.
You can visit their ModDB Kingpin page here.
Information from Acc on his upcoming Creepy House SP mission:-
Still (slowly) working on it, I swear. New gang will have custom skins (all done for thug, some for runt, none for bitch yet), there's plenty of new textures and a few new props. I slightly modified the base game (better roadbook system with numbered pages and hints added in the proper order, and modified the pawn-o-matic a bit so that there's only one list for ammunition)... it's going to be organized like a classic Kingpin unit with a hub, bar and pawn-o-matic. There's no release date (if ever) because I'm being really slow with this thing.
Check out some nice screenshots here.
Jerry has already made quite a few multiplayer maps for Kingpin. Here are his five latest maps:-
Bumtopia
DogTag Arena
Land of the Mag
Team Weaponomicon 1
Weaponomicon DM1
Download and open the zipfile, then just unzip/extract the files to your Kingpin folder and they will be placed in the correct locations.
{NeW}Bubonic is working on a new deathmatch map for Kingpin.
It's nearly ready and has some early beta testing. So should be available soon.
A while ago I did a remake of the Munitions Dump death match map.
Munitions Dump was a map made by Xatrix for their Quake 2 expansion pack The Reckoning.
It was previously converted to Kingpin by DirtyDog who did a straight conversion keeping the Quake2 feel and textures.
It's a large map, with two levels, about the same size as KPDM1 and I wanted to remake it and give it a KPDM look and feel.
You can download Munitions Dump 2020 from here.
Download and open the zipfile, then just unzip/extract the files to your Kingpin folder and they will be placed in the correct locations.
Check out these screens of the original conversion and the remake to see how different they are.
You can download DirtyDog's original conversion from here.
The Roarke twins are working on a Gangster car pack of prefabs for mappers to use. They are for use with the Quark editor.
Check out more details here.
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