Here is yet another Octagon themed Bagman map that Fredz had in his Kingpin install.
This one is Octagon2005 Beta2 by an unknown author.
It's a smaller, simple, version of the map and looks like it would be fun to play.
You can download Team Octagon2005 Beta2 from here.
There is a Kingpin textured version of the famous counter-strike 1.6 Dust (de_dust.bsp) map.
The zipfile contains a texture wad and renamed sky env files. It was created by Cashmoney. You still need to have the original Dust map.
You can download Dust Kingpin from here.
Just follow install instructions in the enclosed readme.
Please note it will overwrite your existing cs_dust.wad and the desxx env files so make sure to back those up before installing.
Here is another version of the KPDM5 map.
This is a larger version made by Jabba1966. All he did was add some more areas.
You can download KPDM5v2 from here.
There was a corrupt version of the KiT+ (kit_plus.bsp) on the ---Battys kit--- server that was causing the server to crash.
The map has been replaced with the good version from kingpin.info.
If you have downloaded the corrupt version from the server when you try to join you will get an error message that local version of the map differs from the server version.
So I suggest you download the good version from here.
Just exctract/unzip the file to your kingpin folder, overwrite existing file when asked, and it will be placed in the correct location.
Here is a Bagman map we didn't have in our archives.
Team HLWell by Hogie is a large Bagman map converted from Half-Life and uses all custom HL textures.
The bases are large and multi levelled. The safe money bags are at the back in large silos. There are several paths to the team bases throuugh the middle or via underwater tunnels. There are the usual weapon caches in the bases.
If I remember rightly it has an end of map cutscene but that only works in the Curse mod.
You can download Team HLWell from here.
Here is another great looking retextured version of KPDM5.
This one was done by Sandstorm and uses the Serious Sam textures to give the map an Egyptian theme.
You can download Serious Towers (serious_t.bsp) from here.
Just extract/unzip the files to your Kingpin folder and they will be placed in the correct locations.
Cepheus is a new deathmatch map that I have converted from Quake 1 after being made aware of this map by Elfor.
The original is a great looking map and was created by Adib Murad. Adib gave me permission to convert his map to Kingpin.
Cepheus is a smallish map with three levels providing lots of vertical action. It uses some really nice looking custom textures. It features two lifts to get between the first and second levels and two teleports to get around the rest of the map.
Thanks to Hypov8 for his help on the map ;)
You can download Cepheus from here.
Just extract/unzip the files to your Kingpin folder and they will be placed in the correct locations.
Here is a map for the Hitmen mod (or GunRace) called Q3Project made by {GT}Knight.
It is a largish map in the Quake2/Quake3 style and was probably made for one of {GT}Ghost's many Quake2 themed mods.
It has armour, health and mods but no wepaons so it's good for mods where wepaons are given out by the server.
You can download Q3Project (tourney2-2a.bsp) from here.
After posting about the re-textured version of KPDM5 the other day I thought it would be good to post about the other versions of the map that people might not know exist.
Central Towers Urban was made by Whoop Ass and is the KPDM5 map totally re-textured to give it a rougher more urban feel.
You can download Central Towers Urban (kp5u.bsp) from here.
The Camping Grounds is a death match map converted to Kingpin by {GT}Knight.
It was originally a Quake 2 remake of a Quake 3 map.
If you have ever played Quake 3 then you know this map.
You can download the Camping Grounds map from here.
Just unzip/extract the files to your Kingpin folder and they will be placed in the correct locations.
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