Krypt is a popular map on the Newskool Fragfest Server. What you may not know though is that there are actually three versions of this map.
The map is a small death match map set in an ancient tomb or krypt.
The original version was called Tomb and was made by Cybopat. It used textures from counter-strike.
You can download Tomb (tomb.bsp) from here.
Then KiteKat released a version called Krypt that used mainly standard Kingpin textures and changed the weapon and item placement.
You can download Krypt (krypt.bsp) from here.
Then in 2005 Trixi released another version that was retextured using Serious Sam textures.
You can download Krypt 2005 (krypt_2005.bsp) from here.
Just extract/unzip all files to your Kingpin folder and they will be placed in the correct locations.
Magnum Force is my latest map release.
This one is a small, arena style, two level, death match map that is a remake of an old Cujo map dm_1v1biguns.
I just found Cujo's old map and thought it looked like a fun little map. But it only had four player spawns and it had a visual error plus some other minor issues. So I did a remake and added seven more spawns, totally retextured it, fixed the visual error, made the map a little larger and redid the weapon and item placement and amounts.
You can download Magnum Force from here.
Just extract/unzip the files to your Kingpin folder and they will be placed in the correct location.
If you want to see Cujo's original dm_1v1biguns map you can download it here.
The Fragtown series of death match maps were first made for Quake 1 by Demolition Man and were possibly the first ever urban style death match maps.
Three of these classic maps have been converted to Kingpin. They are Fragtown Bronx (renamed Fragtown Revolution) , Hillsdale and East L.A.
They are all smallish, urban style maps. There is lots of fighting in the streets but you can also enter some buildings and fight on the rooftops too.
You can download these maps here:-
Fragtown Revolution
Fragtown Hillsdale
Fragtown East L.A.
Just extract/unzip the files to your Kingpin folder.
Fragtown Revolution
Fragtown Hillsdale
Fragtown East L.A.
Here is my new death match map which is the latest in the Frag'N'Die series of maps.
It's called Immortal Combat (fragndie6.bsp) and is a smallish map that uses just about all custom textures (mostly from Daikatana).
It has a main courtyard area, with a ledge around the edge and walkways up to higher platforms where the HMG and some armour is.
There are four sets of stairs stairs leading down from the courtyard into two lower rooms.
The map features screenshots of many of the current players who play in the Thursday night games.
It has ample weapons and items and twelve player spawns.
Hypov8 helped out with the map by designing the courtyard floor and one of two other things.
You can download Immortal Combat from here.
Here is one of Hypov8 earlier maps called Get Some Air In Dav's Room.
It's set in his bedroom and it is a huge room and the players are very small.
Its like you are a mouse runing around a HUGE room because of the size of the enviroment, i have also lowered the gravity to make it a fun map :)
You can download Dav's Room from here.
Acc has released his conversion of the classic Duke Nukem level called Hollywood Holocaust. He had to make a few changes due to the difference in phsysics between the two games otherwise it is the same.
It is medium to large map set in a Hollywood street and inside a movie theatre. The map uses a mixture of standard and custom textures.
From the readme:-
The level contains 16 deathmatch spawn points (+1 single player start point), 4 Tommy machineguns, 3 shotguns, 1 heavy machinegun, 3 packs of pistol mods (complete with rate of fire, magnum mod and reload mod), 1 grenade launcher and 1 flamethrower.
To find the cooling mod you'll have to see James Cagney (if you don't know who that is Google it).
Acc also included Kraze bot routes in the zipfile. Check the readme for information on how he did the conversion.
You can download Hollywood Holocaust from here.
Just unzip all the files to your Kingpin folder and they will be placed in the correct locations.
Several years ago Cujo converted this map from Quake 2 but never quite finished it and so it was left unreleased. Recently I found it in one of my old Kingpin archives and, with a lot of help from Hypov8, was able to complete the map.
The map is a conversion of the Land of the Dead Quake 2 map that was originally made by Jester.
It is a medium sized map, set in space, that uses a custom sky and all custom textures.
It has 12 player spawns and ample weapons and items.
You can download Land of the Dead from here.
Here is a summary of the five most recent map releases in casee you missed them:-
Death Match
Damage01 (damage01_kp.bsp)
Another F*cking Waste Theme (Quake2 textures) (wolfendm3.bsp)
Another F*cking Waste Theme (Kingpin textures) (wolfendm3_kp.bsp)
Bagman
Team Berlin (team_berlin.bsp)
Team TNT 2017 (team_tnt_2017.bsp)
Here is a map I just found on one of my Kingpin backup disks. It is called Obsidian and is a straight conversion from Quake 2 by {GT}TheGhost.
It is a medium to large deathmatch map that uses all the original Quake 2 textures. It has plenty of weapons and items and should be able to handle a large crowd. It is a little bit dark in places otherwise is fine.
You can download Obsidian (kpobsidian.bsp) from here.
Just a reminder we host a Bagman map-pack with all Bagman maps released so far. (350mg)
You can download it from here.
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