Acc has updated his 'Images to WAL textures' utility program. The program allows you to convert many image formats (bmp, pcx, gif, png, tga, jpg) to Quake II WAL files.
Acc explaines why the update:-
...updated the program to version 0.4 because Hypov8 told me animated textures could be achieved by compiling maps with properly configured WAL textures. This version automatically links animated frames (files have to start with a + followed by a one-digit number from 0 to 9, for instance: +0anim1.tga, +1anim1.tga, +2anim1.tga, etc.)
You can download the Img2wal utility from here.
You can see examples of maps that have used animated from here:-
Board Level (animated numbers on chip)
Arena Gate (animated flames)
elfor has created levelshots for several hundred maps that didn't have them.
Levelshots are the small map pictures you see when you select a map on the map voting screen, at the end of the current map, in multiplayer on most servers.
So I combined the exisitng levelshots with some I had made over th last few months and the ones Elfor submitted and have created a new Levelshots zipfile. I would say there aren't too many maps now that don't have a levelshot.
If you play online you will already have some of these levelshots but you may as well download the zipfile and get all the available ones :)
You can download the updated Levelshots from here.
Just extract the files to your Kingpin folder and they will be placed in the correct locations.
Fredz has added the option to use a custom Avatar when you add a comment to a news post.
Added the option to change your picture. You need to register your email at: https://gravatar.com and upload a custom picture. The email address is then linked to your picture. Please note that your account there will not automatically be linked to an account on this website, should that option be available in the future. :)
If you don’t register, you will just have the default thug avatar
This Thursday's game at 9.30pm UK time will be 'Instagib' on a Newskool Server.
Monkey Harris has added an Instagib mode to the Monkey Mod and wants to try it out.
Game details:-
Server : Newskool Instagib
IP : 37.247.117.19:31513
Date : Thursday 8th March
Time : 21.30 (9.30pm) UK Time\16.30 (4.30pm) Eastern Standard Time
Check the World clock to see what time it is where you are when it is 9.30pm UK time here.
Instagib information from Monkey Harris:-
If you're unfamiliar with instagib, it's like the hitmen silencer rounds with one-hit kills, but with added lasers and gibs. I've also enabled the crowbar for it.
Another thing that instagib often has is a form of rocket jumping (but without self-damage) that can be used (with practice) to whiz around the map. I've included that, and it can be adjusted/disabled on the day depending on what people want.
Another great death match map from the early days of Kingpin is Tower Arena by Bolt.
It's a largish map that was released in 1999. It uses all Kingpin default textures and is set in a tower style structure. There is one main arena and many exits that lead to stairs which take you up to several rooms that overlook the main arena. There are ample weapons and others items and a even a secret room.
You can download Tower Arena from here.
elfor has created a new zipfle for the Luschen Botmatch server that contains all the maps in rotation and the custom models that the bots use.
This is very handy if you like to play on the Botmatch server and don't alredy have all the files.
You can download the Luschen Botmatch zipfile from here.
Just unzip the files to your Kingpin folder and they will be placed in the correct locations.
The Botmatch server is the place to be :)
If you're looking for a game and no one is aorund then join the Luschen Botmatch server.
Other people will proably see you there and join in.
Nice to see Sylacs back playing Kingpin :)
The Sunday Bagman game this week will be on Killa's Bagman server starting at 9pm UK time.
Game details:-
Server : Sundays Bagman Game
IP : kp.hambloch.com:31519
Date : Sunday 4th March
Time : 9pm UK time
Check the World clock to see what time it is where you are when it is 9.00pm UK time here.
Btw if you don't have a Kingpin server browser you can grab Gamespylite from here
You can watch a Youtube video of highlights of one of our previous Bagman game nights here.
We used to play this death match map, Tower (play2.bsp), all the time in the early days of Kingpin when there weren't many custom maps available.
The map is totally crazy with a few players :)
It's a very vertical map with a small ground area and platform lifts to small upper levels. You can jump from the top level all the way back to the ground.
There are heaps of weapons but no cooling mods (due to them being mispelled as colling) .
***Update Monday 5th March***
elfor has edited the Tower map, using Quark, and renamed the cooling mods so they now show up in the map.
You can download the fixed Tower map from here.
Just unzip the files to your Kingpin folder.
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