Thursday Game Of Death Match & Crash Mod 20th June

The Thursday Game this week will be an hour or so of Death Match on the Fragfest Newskool server and then the remainder of the night will be the Crash Mod on the USA East Coast server.

Death Match will feature eleven recent map releases. The will be no map voting and we will just cycle through the list of maps.

Game starts:-

9.30pm UK time
1.30pm USA PST/4.30pm EST
10.30pm Western Europe/11.30pm Central Europe/00.30am Eastern Europe.

Server Details:-

Server : Newskool Fragfest server
IP : 150.107.201.184:31513
Date : Thursday 20th June
Time : 9.30pm UK time/4.30pm EST time

Server : East Coast Crash Squad
IP : 109.205.61.174:31515
Time : 10.30pm UK time/5.30pm EST time


Mr.Damage | Thursday 20 June 2024 - 11:34 | News | No comments

Acc working on a new Crash Map

is currently working on a new map for the Crash mod. It's a conversion of an old counter-strike maps.

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Mr.Damage | Monday 17 June 2024 - 08:19 | News, Map | No comments
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Two Games Magazines Added

has uploaded two old PC Gamer magazines (both feature Kingpin reviews of course plus plenty of other reviews and game info from 1999). The magazines are Ultimate PC issue 23 and Action Plus issue 20 (a Polish PC mag supplied by Elfor).

Grab them from here:-

Ultimate PC

Action Plus


Mr.Damage | Monday 17 June 2024 - 07:56 | News | No comments
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Jackbot Bots Uploaded

has uploaded Jackbots.

"These bots have a set of skills and behaviors that can be completely modified via simple text files: they have weapon preferences, different reaction time, different line of sight, different goals, different combat skills and spatial awareness.."

Make sure to check the readme and all of the other docs for more information about the bots.

The zipfile incudes everything you need to run a server with these bots. But if you want to run a public server, you'll need to use the Kpded2 file as well.

You can download the jackbot files from here.

Extract the skin files to your kingpin folder and they will be placed in the correct location (kingpin/jackbot).

Here is a short video Acc made showing off the bots.


Mr.Damage | Monday 17 June 2024 - 07:37 | Mod, News, Video | No comments
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Screens From Last Thursday's Vitachick Game

Elfor took the shot on the left last Thursday during Vitachick's memorial game and then amended it. and Rat took the one on the right.

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Mr.Damage | Monday 17 June 2024 - 07:29 | News | No comments

Sunday Game Of Killapin & Bagman 16th June

The Sunday games this week will be hour of Killapin on the Newskool servers and then Bagman.

First hour or so of Bagman will be on the Newskool Bagman server then the game will move to East Coast Snitch Slappa.

Game starts:-

9.30pm UK time
1.30pm USA PST/4.30pm EST
10.30pm Western Europe/11.30pm Central Europe/00.30am Eastern Europe.

Server Details:-

Server : Newskool Killapin
IP : 150.107.201.184:31518
Time : 21.30 (9.30pm) UK Time\4.30pm EST time

Server : Sunday Bagman
IP : 51.195.217.126:31512
Time : 10.30pm UK Time\5.30pm EST time

Server : East Coast Snitch Slappa
IP : 192.3.165.10:31512
Time : 11.30pm UK time/6.30pm EST time


Mr.Damage | Sunday 16 June 2024 - 06:12 | News | No comments

Thursday Game of CTF Mod For Vitachick 13th June

The Thursday Games this week will be Capture the Flag mod. This game is being held in memory of Vitachick, a long time, popular Kingpin player, who sadly recently passed away.

The first two hours will be on the Newskool CTF server then the rest of the night will be on the East Coast USA CTF server.

Game starts:-

9.30pm UK time
1.30pm USA PST/4.30pm EST
10.30pm Western Europe/11.30pm Central Europe/00.30am Eastern Europe.

Server Details:-

Server : Newskool CTF
Date : Thursday 13th June
IP : 150.107.201.184:31514
Time : 21.30 (9.30pm) UK Time/4.30 EST time

Server : East Coast USA CTF
IP : 109.205.61.174:31514
Time : 10.30pm UK time/5.30pm EST time


Mr.Damage | Wednesday 12 June 2024 - 10:25 | News | No comments

Monkey Harris Kingpin Patch Updated To Version 11.1

- has updated his MH Kingpin patch to version 11.1.

There was a small bug in v11 that caused delta parse_entities errors for some people.

That has been fixed and v11.1 is now available.

You can download MH Kingpin Patch ver11.1 from here.

Just unzip the files to your Kingpin folder and overwrite existing files if asked to do so.


Mr.Damage | Tuesday 11 June 2024 - 01:13 | News | No comments
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Sunday Game Of DM and Bagman 9th June

The Sunday Games this week will be an hour or so of Death Match on the Newskool Fragfest server and then the remainder of the night will be Bagman on the East Coast USA Snitch Slappa server.

Game starts:-

9.30pm UK time
1.30pm USA PST/4.30pm EST
10.30pm Western Europe/11.30pm Central Europe/00.30am Eastern Europe.

Server Details:-

Server : Newskool Fragfest
Date : Sunday 9th June
IP : 150.107.201.184:31513
Time : 21.30 (9.30pm) UK Time/5.30 EST time

Server : East Coast Snitch Slappa
IP : 109.205.61.174:31512
Time : 10.30pm UK time/5.30pm EST time


Mr.Damage | Sunday 09 June 2024 - 09:48 | News | No comments

Monkey Harris Kingpin Patch Updated To Version 11

- has updated his MH Kingpin patch to version 11.

You can download MH Kingpin Patch ver11 from here.

Just unzip the files to your Kingpin folder and overwrite existing files if asked to do so.

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Here is a list of the many changes:-

Higher tickrates than the usual 10hz are supported, giving lower and more consistent latency. This requires updated server software too, which isn't released yet but is currently running on the Newskool and East Coast BM and DM servers (look for "sv_fps" in the serverinfo).

Download speed is improved, particularly when downloading multiple little files.

Sounds from moving bmodels (eg. doors/platforms) are now heard from the right place.

The movement of other entities when you have packetloss is now a bit smoother.

The crosshair target name display has had various tweaks, including not showing through doors and dense fog.

The "cl_stats" output includes the number of entities in the current frame, which is useful for checking when a map is hitting the limit. Duplicate lines are also removed to avoid flooding the console.

Changes in v10 that made translucent surfaces look wrong in some maps are reversed. A new surface flag (10000h) has instead been added for mappers to apply lightmaps to translucent surfaces.

Crashing to desktop with a NET_SendPacket recursive error message is now disabled (logged to console instead).


Mr.Damage | Sunday 09 June 2024 - 04:42 | News | No comments
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