Killa has now taken two of his Crash mod maps out of beta.
He has converted KPDM2 and KPDM3 to the Crash mod bombing scenario.
You can download the maps from here:-
Industrial Waste Crash
Mean Streets Crash
Just unzip/extract the files to your Kingpin folder and they will be placed in the correct locations.
The Thursday Game this week will be an hour or so of Instagib then the remainder of the night will be the Crasjh Mod.
Server Details:-
Server : Newskool Instagib
IP : 37.247.117.19:31511
Date : Thursday 14th March
Time : 21.00 (9.00pm) UK Time\4.00pm EST time
Server : Newskool Crash Squad
IP : 37.247.117.19:31515
Date : Thursday 14th March
Time : 22.00 (10.00pm) UK time/5.00pm EST time
If you don't have the CRASH Mod client files you can download them from the server or from here.
Just unzip the files to your Kingpin folder and they will be placed in the correct location (kingpin/crash).
If you don't know about the Crash mod you can read all about it here.
Check the World clock to see what time it is where you are when it is 9.30pm UK time here.
Here is an interesting video that mixes rhythm with Kingpin images.
I have put together a map-pack of all the maps released in 2018. This is all the deathmatch, CTF, GunRace and Bagman maps. 36 maps in total.
I didn't include beta maps that have since been finalised or Killa's beta maps as I spoke to him and he will be finalising his maps in the next few weeks.
I also didn't include Halloween or Xmas mod maps as they are/or will be included in the XMas/Halloween mod files.
I did include the maps made for the GunRace mod as they are now finding their way onto the deathmatch servers.
You can grab the map-pack from here.
Just extract all files to your Kingpin folder and they will be placed in the correct locations.
The Sunday Bagman game this week will be on Monkey Harris's UK Newskool Bagman server.
Game details:-
Server : Sunday Bagman
IP : 37.247.117.19:31512
Date : Sunday 10th March
Time : 21.00 (9pm) UK Time\4.00pm EST time
Check the World clock to see what time it is where you are when it is 9.00pm UK time here.
Grab the complete Bagman maps map-pack from here.
Btw if you don't have a Kingpin server browser you can grab Gamespylite from here.
Come along and say Hi.
I have updated the Def and FGD (Forge Game Data) files for Kingpin. Those are entites files for Map editors in Kingpin.
Most people that making maps where using whoop_def file or just the orginale def file that game with the map editor. Allot enties are there misssing or broken. ACC already figured that out with his SPMOD and entity guide. Where mostly these new def files are also based on. Just see the readme.txt for more info.
Mine def file come's in 2 shapes:
fredz_kingpin_multi_def.zip (multi def files)
fredz_kingpin_big_def.zip (1 file)
If you using radiant make sure there is a def file in kprad\*.def for example: kprad\kingpin.def
I also updated NetRadiant kingpin package with the new def file.
The FGD files are also based on the def file just checked manualy and got new options like showing diffrent models and selecting options as showed in the picture above.
I also update the TrenchBroom package with the new fgd file and some options in the cfg and including a picture how to setup compiling. (Update)
It seems a new version of TrenchBroom came out and you need new cfg file for it:
trenchbroom-kp-addon-v2019.3.zip
trenchbroom-kp-addon-v2019.4.zip
The fgd file come's also in 2 shapes:
fredz_kingpin_multi_fgd.zip (multi def files)
fredz_kingpin_big_fgd.zip (1 file)
Some entites got missing models you can download that package here. (For example teleporter models)
Monkey Harris has released version 5 of his Kingpin patch.
A summary of the new features:-
* All available resolutions are now included in the video mode option in the visuals menu, so you don't need to use the config app to access them.
* Custom resolutions are possible by dragging the window edges and also with a new "vid_size" cvar.
* Fullscreen mode can be set to always use the native resolution.
* The graphics system is no longer reinitialized every time a setting is changed in the visuals menu. Changes can also be applied quicker by just pressing enter instead of using the "apply changes" option.
* Small text HUD items (eg. "time left") and centered text messages use the hi-res font (like in the console).
* The size of HUD items (and centered text messages) can be adjusted via a new option in the visuals menu.
* Centered text message are not logged any more, to stop the overlay and chat text areas being cleared whenever a centered text message is shown.
* Up to 30 crosshairs can be installed. The selected crosshair is also shown alongside in the options menu.
* Health-based crosshair colour options.
* Sound files are loaded asynchronously (in the background) to prevent the game stuttering when Kingpin is installed on a slow drive.
* Custom model sounds are supported (but not downloaded from servers).
Some of Hypo's recent model updates have included sounds.
* Custom player model extras (hats/cigars/etc) are downloaded from servers.
* Binds are reloaded from the main config whenever changing mod so that mod-specific binds don't affect other mods.
* F12 can be set to ask for confirmation before quitting.
* Alt-tab works now.
You can download Monkey Harris's updated patch from here.
Just unzip the files to your Kingpin folder.
The Thursday Game this week will be an hour or so of Death Match then the remainder of the night will be the GunRace Mod.
Server Details:-
Server : Newskool Fragfest server
IP : 37.247.117.19:31513
Date : Thursday 7th March
Time : 9.00pm UK time/4.00pm EST time
Server : Newskool Gunrace
Date : Thursday 7th March
Time : 22:00 (10.00pm) UK time/5.00pm EST time
Check the World clock to see what time it is where you are when it is 9.00pm UK time here.
There will be at least one new deathmatch map to play this Thursday :)
Way back in 2001 Truzenzuzex created this Bagman map called Team Nipples.
It's a small Bagman map in the Quake3 style. It's a tight map and shoudl be fast paced action.
It has three cash spawns and has two red buttons in the centre area that open a deadly trap door over the main cash drop area.
Iin order to get the HMG you have to push a button in your Team's base which opens a panel in the front of the other Team's base where the HMG is.
There is also a laser that travels around the map that will inflict damage if you run into it.
Each base has a team safe which is opened by just clicking on it.
It has enough weapons and uses custom textures and a custom sky.
You can download Team Nipples (team_nipples-r2.bsp) from here.
Bob sent us an email letting us know that you can play Kingpin in 3D using a VR headset and some free software and that it is awesome :)
Bob was also kind enough to write step by step instructions on where to download everything you need and how to get it all installed and working.
You can check that information out here.
Any questions just leave a comment in this post and Bob will see it.
« Previous page |
Displaying entries 2171-2180 of 3657 |
Next page »