Whoop Ass has sent in some maps that he thought we might not host here. Many of them we already had but one of the ones we didn't is a big warehouse map by TiCaL.
Seeing this older map reminded me there was also a smaller version which I was able to find and now both have been uploaded here.
TiCal's Warehouse is a small death match map set in a warehouse. There are lots of boxes and a secret room!
You can download TiCaL's Warehouse from here.
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TiCal's Big Warehouse is basically a bigger version of the other map. Even more boxes and a secret room!
You can download TiCaL's Big Warehouse from here.
This Thursday's game, starting at 9pm UK time, will be death match on the Newskool Fragfest server.
Check the game details in the calendar here.
Hopefully we will get to play the latest two maps added to the server - Out of Business and Downtown 2 Beta.
Come along for a fun, friendly game.
Shots from the game:-
Way back in 2005 Whoop Ass released this fun little death match map called Downtown 2 Beta.
It has a pretty unique look due to the use of custom textures so it's Kingpin but not as you know it lol. The map is set in and around a town square with enough weapons spread out around the square.
You can download Downtown 2 Beta from here.
Just extract all files to your kingpin folder.
This map has now been added to the Newskool Fragest Server thanks to Monkey Harris.
This week's Sunday game at 9pm UK time will be the COLORS CTF Mod.
We are mixing the games up to keep things interesting and we haven't played CTF for a long time so thought it was time to give it another go.
You can check out the game details here.
Check out the wordclock here to see what time it is where you are when it is 9pm in the UK.
You can download the CTF client files from here.
Alternately, thanks to Monkey Harris, you can download the client files from the actual server (it will create a ctf folder and download a pak1 file into it).
The only issue with this, though, is that if you already have a pak1 in your kingpin/main folder it wont work.
So what you should do is check your main folder to see if you already have a pak1 file (most ppl wont) and if so just rename it to any number between 2 and 9 (i.e. pak2, pak3, pak4 etc). Then you will be good to go :)
There is also a mappack of the maps that MH is rotating on the Newskool CTF server which you can download from here.
Thanks to everyone who came out for a game of COLORS CTF today :)
Many years ago [VG]Flashydave asked me to revise a map his clan mate had converted from Quake2. The map was VGDM2 (Voodoo Generation DM2). Of course I was happy to do so.
The map is a death match map and is set at the on top of a mountain where there is a small fortress. There is also a cave below the fortress and several nooks and cranies where you never know what you might find :)
It has twelve players spawns, has a mixture of standard and custom textures, has plenty of weapons and uses a custom sky.
I was reminded of this map as [VG]Flashydave has been playing with us again recently so I asked Monkey Harris to add it to the Newskool servers which he has done.
You can download Voodoo Generation DM2 ver2 from here.
Macanah has converted another of his Quake 2 death match maps to Kingpin. This one is called Levels.
It has a similar style to his other Quake 2 map conversions so if you have seen some of those you know what to expect in this one.
You can downlaod Levels from here.
Me and Macanah have collaborated on a new Bagman map called Team Bite 2016. It is based on one of Macanah's Quake2 maps. Hypov8 also helped with suggestions and some nice tweaking.
It is a multi level, Quake 2 style, map set in space. There are a multiple of ways to reach the other team's base. The Dragon' base is on the top level while the Nikkies base is on the lowest level with the money drop in the middle level.
There are ramps and ladders to move between levels and jump pads from thee lower to the middle levels.
There are 12 player spawns for each team and you spawn in seperate rooms and then teleport onto the main map :)
It uses mostly custom textures (a couple made by Hypov8) and some custom sounds including two Cypress Hill samples.
It has been beta tested and the response was very positive for this map.
You can download Team Bite 2016 from here.
This is the map that was created by [YFS]Mayem, but left unfinished, and then completed by me and Hypov8.
Trainyard Mayhem2 is a medium sized death match map set in a trainyard. It has three main areas (train workshop, transfer station and carriage loader area). These area are connected by corridors, tunnels and crawl space.
It has ample weapons and items and ten player spawns. There are two HMG mods, one which is accessed via a tunnel and the other one you have to activate the carriage loader, jump onto the cariage and then jump to the mod :)
You can download Trainyard Mayhem2 2016 from here.
Here's a map you may have forgotten about , or maybe never knew in the first place.
DM Snowball is a small, single area DM Map made by Whoop Ass. It is set outside in a snow covered winter landscape with rough terrain which is unusual in a Kingpin map. Its has 16 spawn points and ample weapons and is a fun map to play.
[M] has added this map to his Luschen Deathmatch and Botmatch servers.
You can download DM Snowball from here.
Recently [YFS] Mayhem released an uncompiled death match map on the Kingpin Facebook page asking if someone could complete it.
Me and Hypov8 started to work on it and it is now just about completed and being beta tested so should be released shortly.
In the meantime here are some shots of the map.
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