The Thursday game this week is going to be the Crash Squad mod. This will be the first time we have played this mod in a long time (other than the practice session on Tuesday).
Game details:-
Server : Newskool Crash Squad IP : 37.247.117.19:31515 Date : Thursday 9th March Time : 9pm UK time Maxclients : 18
Just unzip the files to your Kingpin folder and they will be placed in the correct location (kingpin/crash).
Please note that if you already have the current Crash client files then you will still be able to connect to the Crash server.
However you should rename the pak9 file that is in your crash folder to pak1.
The reason being is that the new client files are downloadable from the server and are in a pak1 file. If you don't already have a pak1 file in your crash folder it will download it.
This is a great and fun mod with a reasonable sized crowd so I hope you can all make it for a game :)
Btw the client files contain comprehensive info which I have also uploaded as a webpage here.
Take note that there is a team radio where you csan send simple command mesaages to your team (cover me, follow me, I see them etc). To access the radio and seelct a command press F3.
Another long session today with a good crowd :)
Hopefully we will play the Crash mod again soon.
Mr.Damage
| Wednesday 08 March 2017 - 06:24 |
Mod
| 1 comment
The server files do not contain the relevant CTF and Power2 maps so in order to run a server you will need to download the client files as well. The client files are also available from the links above.
Just extract/unzip all files to your Kingpin folder.
Once you have downloaded and installed the files I suggest joining one of the Newskool XMAS mod servers to confirm everytihng is ok. If you experience any issues then post in the comments for this news post.
You can play bagman, death match and hitmen with the XMAS mod and word on the street is that some games will be scheduled shortly.
Captain Death has now released the client files for the Power2 mod.
The files contain all you need to play on a Power2 mod server. The client files also contain all the available Power2 maps made so far.
For those who don't know Power2 is a team based capture and hold mod. Each map contains three control points which the two teams (Warriors and Rogues) must control to gain points and win the round.
You can download the Power2 mod client files from here.
Just extract/unzip the files to your Kingpin folder.
**If you already have a Power2 folder delete it before installing the new Power2 files**
Macanah has just set up a server running the Force mod.
Server details:-
Server : planetmnh.16mb.com KP Jedi Force Mod IP : 60.242.253.213:31515 Maxclients : 20 Admin : Macanah
Force mod is a mod created using some of the features from the game Jedi Knight 2 into a mod for Kingpin. All weapons have been removed and replaced with a saber that you start the game with. In the Force mod the Thug, Bitch and Runt duke it out to the death with a combination of force powers and light saber combat.
Features include:-
* 3 Different Force Powers (push, pull and cloak) * Built on Monkey Mod v1.40, for easy and secure server setup. * High powered, high range Light Saber (no guns). * Togglecam re-enabled * All special engine features enabled (explosions, SP props, spawners)
There are four maps included in the Force mod files (Dual Carbon & Dual Pit by |AB|Mr.Knoxville and Team Jedi Beta & Jedi Arena by Whoop-ass). You can grab the files (which include files for running a Windows server) from here.
The idea is for the Runts to infiltrate the Thugs base and steel 3 keys needed to unlock the Runts radio and call in the reinforcements.
If the Runts return all 3 keys to their radio, the Thugs all get killed by something like a plane , train, tank, etc. If the Thugs defend the keys successfully until time runs out, the Runts all get killed by the plane, train, tank, etc.