The Thursday Game this week will be an hour of TeamDM then the remainder of the night will be deathmatch using a custom pak file featuring custom weapon models, cusotm weapon skins and sounds, and a few other custom items.
Server Details:-
Server : Newskool TeamDM server
IP : 37.247.117.19:31513
Date : Thursday 28st March
Time : 9.00pm UK time/4.00pm EST time
Server : Newskool Custom DM server
IP : 37.247.117.19:31515
Date : Thursday 28st March
Time : 10.00pm UK time/5.00pm EST time
Check the World clock to see what time it is where you are when it is 9.00pm UK time here.
Btw if you don't have a Kingpin server browser you can grab Gamespylite from
here
Come along at the start or come along later it doesn't matter just be there :)
Here is a Bagman map we didn't have in our archives.
Team HLWell by Hogie is a large Bagman map converted from Half-Life and uses all custom HL textures.
The bases are large and multi levelled. The safe money bags are at the back in large silos. There are several paths to the team bases throuugh the middle or via underwater tunnels. There are the usual weapon caches in the bases.
If I remember rightly it has an end of map cutscene but that only works in the Curse mod.
You can download Team HLWell from here.
Here is another great looking retextured version of KPDM5.
This one was done by Sandstorm and uses the Serious Sam textures to give the map an Egyptian theme.
You can download Serious Towers (serious_t.bsp) from here.
Just extract/unzip the files to your Kingpin folder and they will be placed in the correct locations.
Cepheus is a new deathmatch map that I have converted from Quake 1 after being made aware of this map by Elfor.
The original is a great looking map and was created by Adib Murad. Adib gave me permission to convert his map to Kingpin.
Cepheus is a smallish map with three levels providing lots of vertical action. It uses some really nice looking custom textures. It features two lifts to get between the first and second levels and two teleports to get around the rest of the map.
Thanks to Hypov8 for his help on the map ;)
You can download Cepheus from here.
Just extract/unzip the files to your Kingpin folder and they will be placed in the correct locations.
The Sunday game this week will be the Bagman mod on the USA East Coast Snitch Slappa server.
Game details:-
Server : East Coast Snitch Slappa
IP : 168.235.68.219:31512
Date : Sunday 24th March
Time : 9pm UK time/4pm EST time
Check the World clock to see what time it is where you are when it is 9pm UK time here.
Btw if you don't have a Kingpin server browser you can grab Gamespylite from here
Grab the complete Bagman maps map-pack from here.
Lets get on with the killing :)
Here is a map for the Hitmen mod (or GunRace) called Q3Project made by {GT}Knight.
It is a largish map in the Quake2/Quake3 style and was probably made for one of {GT}Ghost's many Quake2 themed mods.
It has armour, health and mods but no wepaons so it's good for mods where wepaons are given out by the server.
You can download Q3Project (tourney2-2a.bsp) from here.
If you have installed the MH Kingpin patch ver5 you will see a new entry in the Options Menu - Custom Model Sounds yes/no.
If you set this to Yes then you will hear custom sounds for the player models that have them.
Many of the Quake 2 models that have been converted to Kingpin have custom sounds but Kingpin has not supported custom sounds for player models until ver5 of the MH patch.
What I have been doing is finding the Kingpin models that have sounds in Quake2 and tranfering them over. Thirty one player models now have custom sounds. There were some others but their sounds consist of squeeks and grunts so I didn't bother.
I have put together a sound pack for the thirty one models and also updated the complete custom models pack.
If you already have most/all of the cusotm player models I suggest just downloading the sound pack.
If you have no custom models or just a few I suggest getting the complete model pack.
You can grab them from here:-
Custom Model Sounds Pack
Custom Model Complete Pack
Just unzip/extract the files to your kingpin folder and they will be placed in the correct locations.
To check that you installed them correctly just go to the Luschen Botmatch server or Luschen GunRace+bots server, where the bots are mostly player models, and you should hear a euphonius mix of custom sounds :)
Btw these sounds wont downlaod from servers so you need to download the pack.
Of course if you get tired of the sounds you just change the Custom Model Sound option to No and you wont hear them anymore.
Here are the two most recent Power 2 mod maps made by Killa.
They are Power2 mod versions of the Bagman maps Terminal and Waste Disposal.
You can grab them from here:-
Power2 Wasted 2019
Power2 Terminal2 2019
Power2 Wasted Power2 Terminal2
You can download all the recent Power2 mod maps from here.
Just unzip/extract the files to your kingpin folder and they will be placed in the correct locations.
Fredz has put together a complete list of all the sprite in Kingpin and which texture they use.
Check it out here.
Fredz also put together a Sprite scripting tutorial here.
After posting about the re-textured version of KPDM5 the other day I thought it would be good to post about the other versions of the map that people might not know exist.
Central Towers Urban was made by Whoop Ass and is the KPDM5 map totally re-textured to give it a rougher more urban feel.
You can download Central Towers Urban (kp5u.bsp) from here.
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