Killa has now released his first map for Kingpin. It's a Bagman map called Team Commotion.
Team Commotion is a small Bagman map where the setting is a mirrored version of the main stairs area of the Central Towers map.
It has 18 player spawns and plenty of weapons and items but no grenade launcher in this one.
You can download Team Commotion from here.
Now that Fredz has finished checking and/or fixing all the Bagman map zipfiles we host here at Kingpin Info he has now put all the Bagman maps into one giant mappack.
The pack is just over 300mg and contains all known Bagman maps.
You can downlaod the Bagman map-pack from here.
Just extract/unzip all the files to your Kingpin folder.
In case you missed some of them here is a summary of the five most recent death match map releases.
Sludge
Vector
Blood
Stalker Arena
Zoar beta
Just a recap of the five most recent Bagman maps that have been released in case you missed any of them.
Team Lavapit beta2
Team Crossfire
Team Bite 2016
Team Woods 2016
Team Japan
Just extract/unzip all files to your Kingpin folder.
Pits of Unimaginable Neverending Doom!!, or team_pound, is a great looking Bagman map made by Whoop Ass and Jaxon.
It is a medium to large Bagman map set in space. It's a high quality map which features mainly custom textures and the bases and team areas are nicely defined with textures featuring red or blue and blue strips.
You can download Team Pound from here.
AB|Jones has now released a beta of his new Bagman map called Team Lavapit.
It is a medium sized Bagman map in the two forts style. It's mirrored and uses both standard and custom textures.
It has ample weapons and items and it features a trap at the money drop area which should make things interesting :)
***Update Monday*** AB:Jones has fixed the bug and beta2 has been released.
You can download Team Lavapit beta2 from here.
Btw this is his first new map for Kingpin since 2007 :)
AB|Jones is working on a new Bagman map called Team Lava Pit. It's a two forts style Bagman map and features a trap at the money drop area :)
It should be finished shortly.
Here are some screens of the work in progress.
Captain Death was requesting some smaller maps for the Power2 mod. As a result I updated the Mausoleum map I posted about the other day and I also completed a map I had hanging around for several years.
Many years ago Stigma send me a map to work on but I never finished it. When looking at it recently I figured it would work out nicely as a Power2 map. So I worked on it for a couple of days and, after some beta testing and further changes, completed it. It's called Mob Rule, is a smallish street map, and uses mostly custom textures.
It will be included in the Power2 client files when they are released.
As for the version 2 Power2 client files Captain Death has now finished bug fixes and so they should be available shortly :)
Macanah and I have collaboratd on another death match map. This one is called Sludge. It is a smallish, one room map with two levels, which uses standard textures. There are two teleports, ample weapons, items and thirteen player spawns.
You can download Sludge from here.
Just extract/unzip the files to your Kingpin folder.
In case you missed downloading our other recent death match map collaboration called Vector you can grab it from here.
I have added the Bagman map called Team F***ed b1 made by AB:Mike.
It's a small, frantic map set in one room with two small side corridors. We played it on Sunday and the action was crazy. The map uses standard textures and there lots of boxes and crates.
You can download the map from here.
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